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Color Commando Videogame Demo
Software Used:
Modeling, Animation - Maya
Texturing - Substance Painter/Photoshop
Game engine - Unity
This is a game prototype that was created in a game development class at CSUN. the project put students into groups and tasked them to create a prototype for an original game idea. Our team decided on a first person shooter where the player had to complete puzzles and fight enemies through the utilizing concepts of color theory.
My contribution to the project included creating the modular map models, the model for the gun alien enemy, creating UVs and texturing all the models except for the player's weapon, rigging and animation for the player and the gun alien enemy, as well as the map layout and lighting for the game environment.
Video of Gameplay
Game Environment


Environment Pieces Wireframe





Enemy Gun Alien


Model Inspector
Wireframe




1/8
Animations
Double Click for Full Screen
Double Click for Full Screen
Double Click for Full Screen
Double Click for Full Screen
Door Console and Cube Keys


Wireframe


UV/Texturing







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